All spelunky 2 characters8/9/2023 ![]() ![]() ![]() Most of the comments are made to format the file into readable sections and will not be mentioned. Strings00.str, the file that has all English text, has some comments to give more detail about some strings. Data Management allows clearing shortcut progress without locking characters, so this line can be seen if that is done. Version 1.18.0 added Data Management to the Main Menu's Options menu, which allows players to reset individual parts of their save file without resetting the whole save. In version 1.17.0f and before, the only way to see this dialog was to use save editing to unlock Manfred early, or use save editing to clear shortcut progress to do the first meeting again. The problem with first meeting Terra as Manfred comes from Manfred being unlocked in Olmec's Lair 3-1, which is after where you first meet Terra (in the transition from Dwelling 1-4 to 2-1). This dialog is only displayed for the first meeting a different line is used for every meetup afterward. Terra has a unique line for first meeting her as Manfred: This message cannot be seen in multiplayer as local multiplayer has a unique set of death messages, while online multiplayer does not even show the game over screen it just sends everyone back to Dwelling 1-1 after a short delay. ![]() Getting crushed by the drill requires powering it, then using a method of teleportation to quickly get under it before it stops at the bottom of the level. The drill found in Volcana has a unique death message for getting crushed by it: There are a few lines that are used, but under circumstances that most players would never encounter. The video shows both a water fountain and the unused lava fountain in action. This tile code is loaded into memory but is never placed in the Lake of Fire, Tide Pool 4-3. The lava drain can be spawned in level generation with an unused tile code: fountain_head, which spawns the fountain with the drain three tiles below. This object is similar to the ENT_TYPE_LOGICAL_WATER_DRAIN object, which is used in Tide Pool and Eggplant World for water exclusively. If lava, not water, touches the drain, it gets warped to the fountain and then falls down. When spawned in through Overlunky, it places a drain and an oversized fountain graphic three tiles above it. None of the sprites in this sheet match with the name BRANCH. When spawned in through Overlunky, it references the floormisc tileset. Specifically: This could potentially be used in the level generation process and does not persist into gameplay. Retrofied Basecamp and Dwelling music created by SunnexoĮggplant World track created by up to date with this mod here.Discuss ideas and findings on the talk page. Retro Liz donated to the project from made to monsters03 by Omeletttte Retro Airyn donated to the project from Spudley! Still got more to work on, but be sure to let us know if you have any issues.Ĭlassic font port wouldn't have been possible without PeterSvP! Fixed slight color problem with Volcana decor Kali Alters have been fixed to match their zones better Airyn has been added (created by Spudley) Implemented touch-ups made to monsters03 by Omeletttte Added music for the title screen, dwelling, olmec, jungle, and ice caves. Minor touch-ups to some graphics to make them fit classics style better Music for all zones added (not including boss themes for quillback, abzu, tiamat, or hundun) Added retrofied Basecamp and Dwelling music created by Sunnexo (Dynamic and true)ĪLPHA 1.4 MUSIC ENGINE & SOME MINOR GRAPHIC TOUCHUPS Added new retrofied NPCs like Sparrow, Guard, Leprechuan Added retrofied versions of both the hired hand and eggplant child Added classic Liz created by The team is recouping and planning Fixed leprechaun texture not loading in retro form Some missing item textures have been retrofied Vlads castle statue has been properly retrofied Characters have had slight modifications to their journal portraits Updates to credits (bottom of description) Full dynamic retrofied music added for Menus, Basecamp, Dwelling, Jungle, Volcana, Vlads, Olmec, Temple, Tidepool, Abzu, Eggplant World, Agro Shopkeeper, and other misc. Trashed LUA music engine for better dynamic music Thanks to for helping me with the big boi Spiketraps are no longer spiky and now fit the new aesthetic. No more copy pasta, Temple is now truly a retrofied version of its Spelunky 2 counterpart FULL Overhaul of all characters, textures, and sounds!īrought to you by 6 creators Spelunky Classic has been brought back into the modern era and is now better than ever! Re-experience how Spelunky started with brand new classic graphics of previously non-existent zones and creatures. ![]()
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